package com.yanqu.road.entity.activity.jieshi.config;

import com.yanqu.road.entity.FieldTypeAnnotation;

@FieldTypeAnnotation(tableName = "t_s_activity_lightmarket_rhythm")
public class LightMarketRhythmConfig {

    @FieldTypeAnnotation(desc = "活动ID", select = true)
    private int activityId;

    @FieldTypeAnnotation(desc = "圈数", orderASC = true)
    private int round;

    @FieldTypeAnnotation(desc = "武力参考值")
    private int standardForce;

    @FieldTypeAnnotation(desc = "交子产速参考值")
    private String standardMoneySpeed;

    @FieldTypeAnnotation(desc = "泼皮生成参数")
    private String eventParam1;

    @FieldTypeAnnotation(desc = "其他事件生成参数")
    private String eventParam2;

    public LightMarketRhythmConfig() {

    }

    public int getActivityId() {
        return activityId;
    }

    public void setActivityId(int activityId) {
        this.activityId = activityId;
    }

    public int getRound() {
        return round;
    }

    public void setRound(int round) {
        this.round = round;
    }

    public int getStandardForce() {
        return standardForce;
    }

    public void setStandardForce(int standardForce) {
        this.standardForce = standardForce;
    }

    public String getStandardMoneySpeed() {
        return standardMoneySpeed;
    }

    public void setStandardMoneySpeed(String standardMoneySpeed) {
        this.standardMoneySpeed = standardMoneySpeed;
    }

    public String getEventParam1() {
        return eventParam1;
    }

    public void setEventParam1(String eventParam1) {
        this.eventParam1 = eventParam1;
    }

    public String getEventParam2() {
        return eventParam2;
    }

    public void setEventParam2(String eventParam2) {
        this.eventParam2 = eventParam2;
    }
}
